Winning Ways for Your Mathematical Plays

1

Winning Ways for Your Mathematical Plays (Academic Press, 1982) by Elwyn R. Berlekamp, John H. Conway, and Richard K. Guy is a compendium of information on mathematical games. It was first published in 1982 in two volumes. The first volume introduces combinatorial game theory and its foundation in the surreal numbers; partizan and impartial games; Sprague–Grundy theory and misère games. The second volume applies the theorems of the first volume to many games, including nim, sprouts, dots and boxes, Sylver coinage, philosopher's phutball, fox and geese. A final section on puzzles analyzes the Soma cube, Rubik's Cube, peg solitaire, and Conway's Game of Life. A republication of the work by A K Peters split the content into four volumes.

Editions

Games mentioned in the book

This is a partial list of the games mentioned in the book. Note: Misère games not included

Reviews

This article is derived from Wikipedia and licensed under CC BY-SA 4.0. View the original article.

Wikipedia® is a registered trademark of the Wikimedia Foundation, Inc.
Bliptext is not affiliated with or endorsed by Wikipedia or the Wikimedia Foundation.

Edit article