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Setjmp.h
setjmp.h is a header defined in the C standard library to provide "non-local jumps": control flow that deviates from the usual subroutine call and return sequence. The**** complementary functions ******** ******** and ******** ******** provide this ****functionality. A typical use of / is implementation of an exception mechanism that exploits the ability of to reestablish program or thread state, even across multiple levels of function calls. A less common use of is to create syntax similar to coroutines.
Member functions
saves the current environment (the program state), at some point of program execution, into a platform-specific data structure that can be used at some later point of program execution by to restore the program state to that saved by into. This process can be imagined to be a "jump" back to the point of program execution where saved the environment. The (apparent) return value from indicates whether control reached that point normally (zero) or from a call to (nonzero). This leads to a common idiom:. POSIX.1 does not specify whether and save and restore the current set of blocked signals; if a program employs signal handling it should use POSIX's /.
Member types
The C99 Rationale describes as being an array type for backward compatibility; existing code refers to storage locations by name (without the address-of operator), which is only possible for array types. It notes that it can simply be a one-member-long array with its single member being the actual data; indeed, this is the approach employed by the GNU C library, which defines the type as.
Caveats and limitations
When a "non-local goto" is executed via / in C++, normal "stack unwinding" does not occur. Therefore, any required cleanup actions will not occur either. This could include closing file descriptors, flushing buffers, or freeing heap-allocated memory. If the function in which was called returns, it is no longer possible to safely use with the corresponding object. This is because the stack frame is invalidated when the function returns. Calling restores the stack pointer, which—because the function returned—would point to a non-existent and potentially overwritten or corrupted stack frame. Similarly, C99 does not require that preserve the current stack frame. This means that jumping into a function which was exited via a call to is undefined.
Example usage
Simple example
The example below shows the basic idea of setjmp. There, calls , which in turn calls. Then, jumps back into , skipping 's call of. When executed, the above program will output: second main Notice that although the subroutine gets called, " " is never printed, as never returns control to. Instead, " " is printed when the conditional statement is checked a second time.
Exception handling
In this example, is used to bracket exception handling, like in some other languages. The call to is analogous to a statement, allowing an exception to return an error status directly to the. The following code adheres to the 1999 ISO C standard and Single UNIX Specification by invoking in a limited range of contexts: Following these rules can make it easier for the implementation to create the environment buffer, which can be a sensitive operation. More general use of can cause undefined behaviour, such as corruption of local variables; conforming compilers and environments are not required to protect or even warn against such usage. However, slightly more sophisticated idioms such as are common in literature and practice, and remain relatively portable. A simple conforming methodology is presented below, where an additional variable is maintained along with the state buffer. This variable could be elaborated into a structure incorporating the buffer itself. In a more modern-looking example, the usual "try" block would be implemented as a setjmp (with some preparation code for multilevel jumps, as seen in first), the "throw" as longjmp with the optional parameter as the exception, and the "catch" as the "else" block under "try". This program's output is: calling first entering first calling second entering second second failed, exception type: 3; remapping to type 1 first failed, exception type: 1
Cooperative multitasking
C99 provides that is guaranteed to work only when the destination is a calling function, i.e., that the destination scope is guaranteed to be intact. Jumping to a function that has already terminated by or is undefined. However, most implementations of do not specifically destroy local variables when performing the jump. Since the context survives until its local variables are erased, it could actually be restored by. In many environments (such as Really Simple Threads and TinyTimbers), idioms such as can allow a called function to effectively pause-and-resume at a. This is exploited by thread libraries to provide cooperative multitasking facilities without using or other fiber facilities. Considering that to a child function will generally work unless sabotaged, and , as part of POSIX, is not required to be provided by C implementations, this mechanism may be portable where the alternative fails. Since no exception will be generated upon overflow of one of the multiple stacks in such a mechanism, it is essential to overestimate the space required for each context, including the one containing and including space for any signal handlers that might interrupt regular execution. Exceeding the allocated space will corrupt the other contexts, usually with the outermost functions first. Unfortunately, systems requiring this kind of programming strategy are often also small ones with limited resources.
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