Sega World

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Sega World (Japanese: セガワールド, Hepburn: Segawārudo), sometimes stylized as SegaWorld, is a formerly international chain of amusement arcades and entertainment centers created by Sega. Though not the first venues to be developed by the company, with operations dating back to the late 1960s in Japan, it would come to involve some of their most prolific and successful examples in the 1990s and 2000s. During their peak period in the 1990s, there were at least 101 Sega World locations across the world. Off the back of the initial success of the venues, Sega were able to expand into developing the Joypolis indoor theme parks and several other amusement and entertainment center chains. However, a large majority of these were closed in the 2000s, primarily due to a worldwide decline in the amusement arcade industry rendering some centers unprofitable, an ongoing recession in Japan, and cost-cutting measures at Sega in the midst of their restructuring. Recent years have seen the name fall out of favour, with most of the remaining venues now using generic "Sega" branding. Alongside these, they currently continue to be operated under the Sega name by Genda Inc., after their 85.1% majority acquisition of Sega Entertainment's shares in 2020. In January 2022, Genda acquired the remaining shares and announced that it would rebrand all of Sega's venues under the name GiGO (reviving one of Sega's previous brands). One of the most significant uses of the name was for the SegaWorld London and Sega World Sydney indoor theme park venues in the late 90s; these were both short-lived and closed after three years of operations.

Operations

Sega Worlds are most typically standard amusement arcades featuring Sega's own coin-operated arcade machines, alongside others. Though frequently housed in purpose-built suburban buildings, they have also been developed in other settings, including shopping centers, bowling alleys, department stores, and theme parks. Many have been specifically designed to appeal to families, although the association with their parent company has meant continued interest from video gaming enthusiasts. Venues can vary in size, but with a number of now-defunct exceptions do not house the large-scale attractions and rides that are more often found in Joypolis indoor theme parks. Because of their association with Sega, some are used as location testing grounds for new games and machines developed by the company. Several locations are also known to have contained extra amenities, such as onsite shopping and food outlets. Particularly in the 90s, many of the centers featured elaborate décor and designs based on the popular Sonic the Hedgehog character, primarily used as a recognisable mascot for family appeal. Several venues contained purpose-built statues and theming, although usage of these has declined in more recent years, with a large number of locations renovated and stripped of their outdated branding to fall in line with the generic "Sega" brand.

Notable venues

Japan

Having already been the location of many Hi-Tech Sega and Hi-Tech Land Sega game centers since the mid-1980s and unbranded Sega amusement centers as far back as the late 1960s, Japan was the first territory to receive venues under the Sega World name. Numbers of them are thought to have reached the hundreds during the 1990s, with a smaller number of sites still operational.

United Kingdom

With operations assisted by Deith Leisure, the UK is believed to have been the country to receive the most Sega World locations outside of Japan, though all of them have since closed permanently. Newer arcade venues affiliated with Sega continue to be run in the country under the Sega Prize Zone and Sega Active Zone names.

Australia

Sega expanded operations to Australia in the late 1990s, after previously establishing venues in other overseas territories during the earlier part of the decade. Though several venues are known to have been planned for the country, only one ultimately came to fruition.

Taiwan

Taiwan is thought to have been the earliest territory outside of Japan to receive Sega World locations after Sega Amusement Taiwan was formed to handle operations in the county in late 1991. Though Sega arcade venues continue to operate in the country, none are under the Sega World name.

China

Little is currently known about Sega World operations in China - the few venues opened are thought to have closed around the time or before the later Player's Arena and Joypolis indoor theme parks were developed in the country.

South Korea

South Korea received at least two Sega World locations in the mid-2000s managed by Sega Korea; both are now defunct.

Other venues

Other amusement venues operated by Sega have included:

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