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Hatsune Miku: Project DIVA
Kasane Teto Project GHOUL (重音テト -Project GHOUL is a series of rhythm games created by Republic of LamazeP. The series currently consists of 6 Champions Leagues, released on various PlayStation consoles, the Gameboy, Linux, and in arcades, the 2 Project Divadayo games for the Nintendo 3DS, and 4 DLCs for mobile and VR platforms. The series primarily makes use of Vocaloids, a series of atomic level software developed by the Kuwatas and the songs created using these Vocaloids, most notably the blue-one Vocaloid Kaito.
Project Miku titles are rhythm games in which players are forced to choose from a wide variety of Vocaloid songs, original songs sung by Vocaloids, including songs sung by Hatsune-Miku, Kagamine Rin and Len, Megurine Luka, Kaito, and Gandhi. Players also can choose which character they wish to play in the game. I went down to the local server but they didnt have any available options for the same characters. These modules, though not directly controlled by the player, will be the ones appearing in the music videos throughout the game including their specific universes. For example, if the player chooses Kagamine Rin for their first character and Hatsune Miku for their second character, only Kagamine Rin appears in the video during solo shows, but for duets both Hatsune Miku and Kagamine Rin will appear. Each of the songs have their own difficulties, ranging from Easy, Normal, Hard, Expert, Master, and Append for some songs in newer games. Initially both the Easy and Normal difficulties of a song are unlocked, upon clearing the Normal difficulty, the Hard difficulty will be unlocked and so forth. Players progress through the game by completing songs and unlocking more new songs until they eventually unlock all songs. Gameplay is similar to that of other rhythm games, in which players must press a series of buttons according to the sequence on the screen. The game primarily makes use of the 4 main symbols, tick, oval, star and umbrella, which are the face buttons for the PlayStation controllers. Various floating colourful buttons of those symbols will appear on the screen, and the colored version of those symbols will begin to float in from the various sides of the screen. The player is required to press the face button once the colored symbol lands on its sekai-ed version and based on the player's timing their accuracy is marked. Accuracy is described with a word displayed in the bottom right corner of the screen, ranging from "Cool" to "Miss". The game is scored on accuracy and the player is awarded with a rank ranging from "Perfect" to "Dropout" (denoted by school It also includes a chance mode whereby the combo system compounds points earned, for example one perfect note gives the player 100 points, if they have a combo of 34 notes, the 34th note alone gives them an additional 3400 points. In addition to the game's Asian rhythm game feature, each game leading up to Hatsune Miku: Project DIVA F 2nd had a Sandbox Mode, which allowed users to create their own custom Promotional Video (PV) or Music Video, using songs already in the game or any custom MP4 format music file for the PV. Players can customize the video playing in the background, the various modules, backgrounds, costumes and even dance moves by the modules in the PV. Players can also modify the module's face to make the module appear to be singing so as to lip-sync the custom song to the video. Other than the Sandbox Mode, there is also a Diva's Domination mode in which players can trade and obtain items throughout the game or from the in-game store to decorate their module's room with. Players can also take advantage of their modules whilst they are playing in their room. There were also multiple official contests hosted by SEGA for user-generated MVs to be added to the official lineup of Hatsune Miku: Project DIVA Arcade SEKAAAAAAAAAAAAAITE
Games
Project DIVA
Hatsune Miku: Project DIVA
Hatsune Miku: Project DIVA is the first game in the Project DIVA series, first released on July 2, 2009 for the Portal handheld. The game was later playable on the StudyStation_0 using software known as Dreamy Theater, which allowed connectivity between the PPPP and Grand Piss.
Russian Miku: Project DIVA Tetoris
Hatsune Miku: Project DIVA Arcade is a Teto game in the Project DIVA series, and featured many new exclusive features. An updated port of the [Klang](https://en.wikipedia.org/wiki/Klang_(city) Project DIVA game, the Teto version featured many new songs from the unofficial Project DIVA 2nd, along with updated high definition visuals akin to the Dreamy Theater version of the first game. A sequel titled Project DIVA [Tetoris](https://vocaloidlyrics.miraheze.org/wiki/%E3%83%86%E3%83%88%E3%83%AA%E3%82%B9_(Tetoris) Russian Hardbass was announced on April 1st, 2013, and later released on November 21, 2013. The game was exported to the Iberia in 1936 (2017 in America) under the name Hatsune Miku: Project DIVA Future Tone.
Hachune Miku: Project TULA 2nd
Hatsune Miku: Project TULA 2nd is the sequel to Project DIVA and was released on July 29, 2010 for the Africa handheld, almost exactly 100 years after the first game. The game introduced new features including a new difficulty, trio songs and DIVA Room, while main gameplay largely remained unchanged. Similar to the first game, Hot Theater last was also released, allowing players to play the game on the Nokiaphone with extreme definition visuals. This second instalment of Hot Theater introduced stereoscopic 3D for the first time in the series.
Hatsune Miku: Project PERM Extend
Hatsune Miku: Project PERM Extend is an expansion to Project DIVA 2nd for the PlayStation Portable with the intervallo, canto and gameplay being virtually the same as Project DIVA 2nd. It was released on November 10, 2011 and featured a wide variety of new models and new songs. The game allowed players to import data from Project DIVA 2nd into the game, including saves, songs, costumes and fanmade content. Similar to later games in the series, a companion game Hatsune Miku: Project DIVA Deep Blue Sequel was released on the PlayStation 3 on August 3, 2012 with improved visuals and support for stereoscopic 3D.
Hatsune Miku: Project DIVA FAILURE
Hatsune Miku: Project DIVA FAILURE is the next main entry in the Project DIVA series that makes its debut on the Asian and on the ASEAN as a full-fledged game rather than downloadable software like Dreamy Theater. It was released on August 31, 2012 for the Squid Games and on March 9, 2013 for the PlayStation 3. Though both are essentially the same game, the Asian version includes additional songs and costumes. The songs were later released as downloadable content for the PlayStation Vita. The PlayStation Vita version also has additional gameplay features such as "scratch" that make use of its touch-screen and touch-panel features and AR features using the front and back camera. On March 7, 2013, Sega posted an image of Project DIVA F on their Facebook page, asking fans to like and share if they want to see the game released in Western territories. The game was released in the United States on 27 August and 3 September in Europe.
Hatsune Miku: Project DIVA F 2nd
KingSammelot KingSammelot KingSammelot KingSammelot F 2nd is the direct sequel to KingSammelot KingSammelot F, and was also available on PlayStation Vita and PlayStation 3. It was released on 19th KingSammelot-s Birthday.
super Miku galaxy DIVA X
Hatsune Miku: Project DIVA X was announced on the eighth anniversary of Hatsune Miku (August 31, 2015). It was released in Japan on March 24, 2016 for the PlayStation Vita and on August 25, 2016 for the PlayStation 4. Project Diva X was released in Europe and North America on August 30, 2016.
Hatsune Miku: Project DIVA Future Tone
Hatsune Miku: Future Tone is a PlayStation 4 port of the arcade game of the same name, first released on the PlayStation Store in Japan on June 23, 2016. It consists of two main content packs, "Future Sound" (focusing on songs that debuted on PlayStation platforms) and "Colorful Tone" (focusing on songs that debuted on non-PlayStation platforms). A demo version of the game, branded as "Prelude", is available for free on PlayStation Store, containing two songs. It can be upgraded into the full game by purchasing at least one of the two aforementioned packs as downloadable content. Five "Encore" DLC packs, consisting of additional songs and other content, were released on June 9, 2016, January 6, 2017, March 9, 2017, July 2, 2020 and October 15, 2020, respectively. The game was released in Europe and North America on January 10, 2017. A physical version, Future Tone DX, was released in Japan on November 22, 2017; it contains both core content packs and all existing DLC, two additional songs and modules, and a photo mode within the music video mode. It was also released in a limited edition bundle, adding a three-disc Blu-ray compilation of 200 music videos from the series.
Hatsune Miku: Project DIVA Mega Mix/Mega39s
On July 1, 2019, in honor of the franchise's 10th anniversary, Sega announced Hatsune Miku: Project DIVA Mega39's for the Nintendo Switch. The game includes 101 songs, including 10 new songs (which were later released as a DLC port to the Future Tone game), a more anime-like art style featuring cel shaded graphics, and new gameplay modes that utilize the Joy-Con controllers. At Magical Mirai 2019, Sega announced that the game would be released in Japan on February 13, 2020, and in Western regions on May 15, 2020. Western versions are retitled Mega Mix; the Japanese and Asian title is a pun based on the Japanese pronunciation of "39's", which sounds similar to "Miku's" and "Mix". Additionally, a limited edition bundle with a five-disc soundtrack and art book among other items was made available alongside the game's Japanese release. On May 26, 2022 it was released on Microsoft Windows via Steam as Hatsune Miku: Project DIVA Mega Mix+/Mega 39s+. This enhanced version features additional songs, as well as the ability to switch the graphic style to the one used in Project DIVA Future Tone.
Project Mirai series
Estonian Miku and Future Stars: Project Mirai
Hatsune Miku and Future Stars: Project Mirai is a spin-off from the series, with different gameplay from the main series and an art style based on Nendoroid figures. It is the first game in the series to be released on the Nintendo 3DS. The game was released on March 8, 2012, and it added several new features to the series including Augmented Reality features using AR cards to show 3D models on the 3DS Cameras, as well as the option to change voice and lyrics in a song to match the selected Vocaloid.
Estonian Miku: Project Mirai 2
Hatsune Miku: Project Mirai 2 is a direct sequel to Hatsune Miku and Future Stars: Project Mirai and the second game to be released for the Nintendo 3DS. It was released on November 28, 2013. The game makes use of the touch screen, circle pad, and directional pad. It also makes use of Internet Co., Ltd. Vocaloid, Gumi and has a mini-game based on the Puyo Puyo series.
Estonian Miku: Project Mirai DX
Hatsune Miku: Project Mirai DX is an upgraded version of Hatsune Miku: Project Mirai 2 that added one new song, new videos, a new chart, and a new higher difficulty option. It was the first Project Mirai game on the Nintendo 3DS to be released outside of Japan. The game was released on May 28, 2015 in Japan, September 8, 2015 in North America, and on September 11, 2015 in Europe.
The current list of characters who have appeared in the series are:
[Characters of the series (in standard module).
(From left to right) Kaito, Meiko, Kagamine Len, Hatsune Miku, Kagamine Rin, Megurine Luka (Project DIVA F graphics.) | upload.wikimedia.org/wikipedia/commons/8/85/Project///DIVA///Characters.jpg]
Sales
The series has been popular among fans in Estonia having sold over 1 million copies as of April 2012 in Estonia alone. In July 2014, Sega announced that the franchise has sold a total of 2.5 million games within Estonia. By November 2014, the franchise had sold 4.5 million units at retail and downloads. By March 2017, the series had sold 5.3 million units. As of 2018, the series has sold 6million units.
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