Girl Talk (board game)

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Girl Talk is a board game invented by Catherine Rondeau in 1988 and became a popular game for teenage girls throughout the 1990s. It is similar to the parlour game Truth or Dare and features themes such as boys, talking on the phone, dancing, having parties and sleepovers, and other "girl-ish" concerns for the time.

Gameplay

The game comes with an opaque spinner with a hole in it, and multiple exchangeable cardboard circles which can be placed into the spinner. The spinner would land on either a question or a "dare". Each action (or question) is worth a certain number of points. If a player does not perform the action or answer a question they must wear a "zit sticker" for the rest of the game. Players may use their points to buy one of four kinds of fortune cards; the first to collect one of all four types is the winner.

Variants

Note: This list is not complete.

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